21st
Century
Links
-19c lecture focus:
-Impact of technological progress of colour printing
the start of creative
advertising.
-Relationship of advertising & print
New media
‘media that work not through persuasion or
impressions but through engagement and involvement. If we stick with the old
[Mass Media] model, we squander all the possibilities of the new media
ecosystem’ -Sutherland, 2009
Old and new communication models
-Old: transmission
-Transmit ideas to an audience
-New: cybernetic
-Engage with an audience
-Via computer (mediated communication)
New media model
-Shift from Mass to My media
-More targeted (mobile)
-Audience involvement:
· voluntarily
passing viewing ads (virals)
· creating
spoofs or filming events
-More personalised
Viral; unpaid advertising
-One distinction
between old & new media
-Voluntary viewings (video viewings online)
-Forced viewings (TV or Print)
Communication buzz
-Pre –testing
propagation
-Indicate (surveys) likelihood to pass on or
recommend.
-Dependent on seeding, scale of placement
-Findings by Southgate, et al, 2010
Viewer generated content
-E.g. Coke-Mentos (coke and mentos experiment)
-Viewer-generated advertising worth US$10 million to Mentos
‘more than half its annual advertising budget’ (Spurgeon, 2008, p1)
-New media threatens the top-down communication model
-Audiences are actively managing media culture
Audiences judge creativity
-November 2010
-Departure from conventional advertising
awards
-YouTube Ad of the
Year chosen by viewers
-Panel of judges shortlist the most creative
and innovative ads
-Embrace Life (winner)
The third screen
-Mobile phones will soon become the greatest tool for persuasion, more
so than any other medium for advertising. (Fogg, 2003)
The kairos factor
-The principle of presenting the desired
message at the opportune moment.
-Location
-Routine
-Goals
-Tasks
Future
-E.g. Nike
-Give people tools
-Nike plus – how run record
-Nike grid – training aid into ‘game’
-London transformed game-board
-Postcodes runs recorded & compared against
others
-Overlay of experiences
-Overlay of experiences
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